Minion Layout
Minion Layouts explanation
This is an easy tutorial of how does work the area of each minion.
Block Break Layout:
minion-layout:
type: TWO_X_TWO
toReplaceBlock: DIAMOND_ORE
materialThatCauseException:
- DIRT
allMaterialsCauseExceptionExcept:
- COBBLESTONE
- STONE
- DIAMOND_ORE
type: this is the area around where minion will look for, it can be TWO_X_TWO or THREE_X_THREE
toReplaceBlock: this is the block that minion will place in the selected position
materialThatCauseException: if minion has one of these materials around it will cause an exception
allMaterialsCauseExceptionExcept: if minion has a material that doesn't be here it will cause an exception
Crop Break Layout:
minion-layout:
type: TWO_X_TWO
toReplaceBlock: FARMLAND
toReplaceCrop: WHEAT
materialThatCauseException:
- STONE
allMaterialsCauseExceptionExcept:
- DIRT
- FARMLAND
toReplaceCrop: this is the crop that minion will plant in the selected position
Mob Killer Layout:
Vanilla Mobs Example:
minion-layout:
type: TWO_X_TWO
materialThatCauseException: []
allMaterialsCauseExceptionExcept:
- GRASS_BLOCK
- DIRT
minionMob:
displayName: null
entityType: COW
isFromMythicMobs: false
id: null
Mythic Mobs Example:
minion-layout:
type: TWO_X_TWO
materialThatCauseException: []
allMaterialsCauseExceptionExcept:
- GRASS_BLOCK
- DIRT
minionMob:
displayName: null
entityType: COW
isFromMythicMobs: true
id: epic_cow
minionMob.displayName: if the entity to look for should have a specific name (only for vanilla mobs)
minionMob.entityType: the type of entity to look for
minionMob.isFromMythicMobs: if the entity to look for is from MythicMobs
minionMob.id: the id of the entity from MythicMobs
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