> For the complete documentation index, see [llms.txt](https://quality-plus.gitbook.io/untitled/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://quality-plus.gitbook.io/untitled/theskills/perks.md).

# Perks

Earn Perks to improve your in-game experience trough skill levelling!

Perks:

* Brewer Chance (id: brew\_chance): Chance to get extra potion effect when consume a potion
* Cactus Skin (id: cactus\_skin): Chance to deal extra damage on enemies when they hit you
* Eagle Eyes (id: eagle\_eyes): Chance to get night vision during combat
* Farming Fortune (id: farming\_fortune): Chance to get double, triple or quad drops when harvesting crops
* Foraging Fortune (id: foraging\_fortune): Chance to get double, triple or quad drops when breaking logs and wood
* Iron Lungs (id: iron\_lungs): Chance to get water breathing while being in the water
* Leaves Master (id: leaves\_master): Chance to get random drops when cutting leaves
* Lightning Punch (id: lightning\_punch): Chance to strike lightnings enemies when fighting
* Medicine Man (id: medicine\_man): Chance to regen life in combat
* Mining Fortune (id: mining\_fortune): Chance to get double, triple or quad drops when mining ores
* Mining Speed (id: mining\_speed): Chance to get haste when mining ores
* One Punch Man (id: one\_*punch*\_man): Chance to kill enemies of one hit
* Orb Master (id: orb\_master): Chance to get double xp orbs
* Potion Master (id: potion\_master): Chance to get extra duration when consuming potions
* Projectile Master (id: projectile\_master): Chance to make projectiles stronger
* Refurbished (id: refurbished): Chance to restore tool max durability when breaking blocks
* Sea Fortune (id: sea\_fortune): Chance to get double, triple or quad drops when fishing
* Spiderman (id: spiderman): Chance to trap enemies in a temporal web while in combat
* Steel Skin (id: steel\_skin): Chance to reduce fire damage
* Wizard (id: wizard): Chance to infect enemies with nausea
* Ability Damage (id: ability\_damage): Soon
* Bonus Attack Speed (bonus\_*attack\_speed*): Soon
